Hey, I'm Nommiin. I'm a software and games programmer based in the United States. I'm currently working on Among Us with Innersloth 💛.
From software to games, I've spent the last years learning numerous languages and engines to get the job done. See my current and past work below.
- Programming Languages
- GameMaker Language
- Areas of Work
- Online Multiplayer
- Porting (Xbox One, Nintendo Switch)
- Steamworks SDK
- Backend Systems
- External Tools
- Reverse Engineering
Works & Contributions!
Backend programmer working on the game's server and other front-end networking related tasks
Additional programming to prepare the game for unique platform, adjustment to user interface to scale to any resolution, assisted in Steamworks game configuration
Assistant programmer handling online multiplayer, Steam Workshop integration, Discord Rich Presence integration, steganography-based level image exporting, optimizations, porting, tools, demo changes
Lead programmer handling online multiplayer, porting assistance, bug fixes & reports, etc
plugin that allows for project compilation in-editor without the need of having the GMS 2 IDE open
A custom re-implementation of the GameMaker interpreter written in C#
A small scale clone of the popular game "Tetris" made in GameMaker Studio 2
Prerelease play testing